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Fairchild Channel F
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01 Tic Tac Toe - Shooting Gallery - Doodle - Quadradoodle.TXT
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1997-05-25
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INSTRUCTIONS FOR
VIDEOCART-1
CARTRIDGE GAMES
Exclusively for use with the Fairchild Video Entertainment System.
=========
FAIRCHILD
=========
VIDEOCART is a trademark of Fairchild Camera and Instrument Corporation
On Your Mark
It may take two to tango, but all you need is one for fun with these exciting
solo games.
Take the Videocart(TM)* cartridge and, with edge label facing you and top
label facing up, insert it in the chute marked "insert cartridge" until it
"clicks" into place. To remove the cartridge, press the "press to eject" bar,
then slide the cartridge out of the game console.
Get Set
Once the cartridge is in place, press "RESET." The screen will show a G? The
cartridge is asking yo uwhich game you want to play. Always press "RESET"
before selecting a game.
Go
Press "1" for Tic-Tac-Toe.
Press "2" for Shooting Gallery.
Press "3" for Doodle.
Press "4" for Quadra-Doodle.
1. Tic-Tac-Toe
You play a game of Tic-Tac-Toe against the machine. You have the X's, the
machine has the O's. The object is to get your three X's in a line before the
machine gets its O's in a line. You always get to start first.
*Videocart is a trademark of Fairchild Camera and Instrument Corp.
How the Hand Controller Works in Tic-Tac-Toe. Either hand controller will
work for Tic-Tac-Toe. The dot in the square indicates which playing position
you are in. Moving the hand controller knob to the left or right steps this
dot to automatically cycle to the next line so that eventually it will cycle
through all nine positions. To get the feel of the cycle, simply push your
knob left or right and see the resulting pattern. Remember to stop the dot
in the playing position you wish let your controller knob return to its
neutral center position.
Pull Up and Plunge Down. Once the dot is in the playing square where you want
your "X," pull up on the hand controller and an "X" will appear in that square.
The machine will then put in its "O" and the message "Your Turn" will appear
telling you that you can move the dot to a new position. The machine will not
respond if there is an X or an O already in the square.
To get rid of the game in progress, or for a new game at the conclusion of the
one in play, plunge the hand controller down. This erases all X's and O's and
starts a new game. No other hand controller movements work in Tic-Tac-Toe.
2. Shooting Gallery
After Selecting Shooting Gallery, an S? will appear on the screen. The game
is asking if you want to start. You can start right away with no time limit
and an average speed or you can select the Time and Motion options mentioned
in your console instruction booklet.
The object of Shooting Gallery is to shoot a "ball" from a "rifle" on the
right side of the screen. The "rifle" is pre-positioned and will only change
position when the target is hit. Each hit produces a new "rifle" position.
How the Hand Controller Works in Shooting Gallery. PLUNGE DOWN--You "fire" a
shot from the "rifle" by plunging the hand controller down. After you
program your options and press the START button, fire a few practice rounds
to get the idea. No other hand controller movements work in Shooting Gallery.
Either hand controller works in Shooting Gallery.
Scoring. The number on the bottom right side of the screen is the number of
shots fired. The number on the bottom left side of the screen is the number
of hits made. If either score goes past 99, the number will cycle through 00
and start counting with 01 again.
Two-Player Shooting Gallery
Compete with another player for more shooting gallery fun. Take turns setting
a time limit and see who can make the most hits in a certain amount of time.
Or go for the greatest number of hits out of a prearranged number of shots.
You can see what your "batting average" is by dividing the number of hits
(score on the left) by the number of shots(score on the right). For example,
30 hits out of 90 shots would mean you are batting .333.
3. Doodle
The only limit in this colorful game is your imagination! After selecting
Doodle, a dot will appear in the middle of the screen and another dot will
appear in the lower left corner of the screen. The dot in the middle is you,
that is, the dot indicates where you are on the screen.
How the Hand Controller Works in Doodle. Either hand controller will work in
Doodle.
FORWARD AND BACKWARD--moves your indicator dot up and down, from the top to
the bottom of the screen.
LEFT AND RIGHT--moves your indicator dot left and right on the screen.
ROTATE RIGHT AND LEFT--Rotating right changes color. There are three colors
in Doodle, red, green, and blue. One quick twist to the right changes color
once. The dot in the lower left corner of the screen shows you what color
you are working with. Your indicator dot will also be this color, but to be
sure, look at the dot in the lower left corner. Rotating left turns the draw
dot on the lower *right* corner of the screen. One quick twist to the left
turns the draw dot on. When the draw dot is on, you will leave a trail on
the screen when you move your indicator dot forward or backward, right or
left, or any combination of these moves. Another quick twist to the left
turns the draw dot off, and it will disappear from its right corner position.
When the draw dot is off, you will erase whatever your indicator dot passes
through. For a sure reference, look for the dot in the lower right corner of
the screen. If it is there, you are drawing, if it is not, you are erasing.
After you have doodled, if you want the Quadra-doodle pattern to resume, push
the START button on your console. The Quadra-doodle pattern will resume
leaving whatever you draw on the screen as part of the pattern. If you go
back to Quadra-doodle from Doodle by pushing the START button and the
draw/erase dot is off(for erasing), you will start Quadra-erasing. That is,
the Quadra-doodle pattern will be generated but it will erase rather than
draw.
The best instruction for Doodle and Quadra doodle is: if you have a question
about what something does, try it and see! By experimenting and playing,
you will come up with a whole range of unique and interesting things these two
games can do!
Note: When Quadra-doodle is busy drawing its pattern, it sometimes gets
carried away and doesn't respond quickly to hand controller commands. Be
patient and keep trying, it will respond. Remember, momentary movements
with pauses between will enable you to get your desired results.
Have Fun
If you have any questions about this Videocart(TM)* cartridge or your Video
Entertainment System, call the Toll Free numbers on the back of your console
instruction booklet.
Other exciting Videocart(TM)* cartridges are available from Fairchild
Consumer Products. See them at your Fairchild dealers or, for more
information, write:
Fairchild Consumer Products
4001 Miranda Avenue
Palo Alto, CA 94304
*Videocart is a trademark of Fairchild Camera and Instrument Corp.
Copyright (C)1976 Printed in U.S.A.